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Fate of the Vaal  ·  Previous Path of Exile 2 challenge league  ·  Historical archive

▸ This is a historical archive of the Fate of the Vaal league economy. All data is frozen at the final state of the league and will not update. For live current league data, switch to Runes of Aldur above. View current league →
Fate of the Vaal economy data was sourced from the in game Currency Exchange during the league's active period. Prices shown reflect the final state of the market at league end. All values are presented in the adaptive format used during the active season.
Name Value at league end Last 7 days Volume per hour Most popular
League archive

Fate of the Vaal Currency Economy Archive

This page is a permanent historical archive of the Fate of the Vaal challenge league economy for Path of Exile 2. Fate of the Vaal was the previous POE2 challenge league before the current Runes of Aldur season began. All prices shown here reflect the final state of the Currency Exchange market at the point the league concluded, providing a frozen snapshot of how that economy settled after a full season of play.

The Fate of the Vaal economy data is useful for researchers studying price evolution across POE2 seasons, players who want to understand how the current Runes of Aldur economy compares to the previous league at a similar point in its arc, and anyone building tools or analysis around historical POE2 market data. These values will not change since the league is no longer active.

League status Ended Data frozen at league conclusion
Mirror at end 9,400 Divine Peak economy ceiling this season
Divine at end 33 Chaos Final base reference for high value trades
Data source Currency Exchange GGG official POE2 order book archive

About the Fate of the Vaal league

Fate of the Vaal was a Path of Exile 2 challenge league that introduced the Vaal mechanic as a central feature of the season. The Vaal crafting system added new categories of currency including Vaal infusers and Vaal cultivation orbs that did not exist in earlier POE2 leagues, creating fresh supply and demand dynamics that shaped the economy throughout the season. These currencies are visible in the archive data and show how quickly new items can establish significant market value within a single league cycle.

The league ran its full course before concluding and migrating all surviving softcore characters into the Standard permanent league. The final economy state reflected in this archive shows an end of season market where supply had significantly expanded from the league launch prices, with most currencies trading at a fraction of their opening week values due to the natural deflation that occurs as more supply enters a maturing league economy.

How Fate of the Vaal economy evolved across the season

Launch week

Extreme scarcity and high volatility

Currency supply was near zero at launch and prices for even common orbs were elevated. The Mirror of Kalandra and Hinekora's Lock were essentially inaccessible to most players. New Vaal currencies entered the market with no established reference point, causing rapid price discovery over the first several days.

Weeks 2 to 4

Stabilisation and meta establishment

As supply caught up to demand for mainstream currencies, prices began to settle. The dominant build archetypes became clear, creating sustained demand for specific unique items and the crafting currencies needed to enable them. The Divine Orb rate against Chaos stabilized in a range that held for most of the mid season period.

Mid season

Peak farming efficiency and gradual deflation

Experienced players were farming at maximum efficiency, injecting currency into the economy faster than demand could absorb it. Prices for most crafting currencies trended downward gradually. The top value currencies like Mirror remained elevated due to their extremely limited supply even as common orb prices fell.

End of season

Significant deflation and reduced activity

Player activity declined as the new league was announced. Trading volumes dropped and sellers competed more aggressively on price to liquidate inventory before migration. The final values in this archive reflect this end of season deflationary state, which is typically lower than the prices seen at mid season peak activity.

Notable currency performances in Fate of the Vaal

Mirror of Kalandra 9,400 Divine Orb Final: -6% Declined in the final weeks as the league wound down and fewer players were competing for the last remaining mirrors
Perfect Chaos Orb 3.7 Divine Orb Final: +108% Strong end of season appreciation driven by late league crafting activity and players pushing final gear upgrades
Chance Shard 5.6 Chaos Orb Final: +1158% Extraordinary appreciation during the final week, driven by a newly discovered use case that dramatically increased demand just before league end
Greater Jeweller's Orb 8.6 Chaos Orb Final: +209% Persistent demand throughout the season from build enabling gem socketing requirements kept this currency elevated
Crystallised Corruption 4.7 Divine Orb Final: -28% Significant decline as end game corruption crafting demand fell off and supply remained consistent from boss farming
Orb of Extraction 1.5 Divine Orb Final: -31% Declined as the player base completed their builds and active item rerolling demand decreased in the final weeks

Comparing Fate of the Vaal to Runes of Aldur

The Fate of the Vaal economy reached its final Mirror of Kalandra value of approximately 9,400 Divine Orb, significantly higher than the current Runes of Aldur price of around 6,000 Divine Orb at a similar point in the season. This difference reflects variation in player wealth concentration, the specific mechanics of each league affecting how quickly wealth accumulated at the top end, and the overall economic conditions Grinding Gear Games balanced around during each season.

The Divine Orb settled at 33 Chaos Orb by the end of Fate of the Vaal, compared to the current Runes of Aldur rate of approximately 8.8 Chaos Orb. This dramatic difference illustrates how much the baseline economy can shift between seasons depending on factors like overall currency generation rates, league mechanic rewards, and the specific farm strategies the player base optimised toward in each season.

How to use this archive data

This archive is most useful as a reference for understanding price levels at various points during the Fate of the Vaal season. The values displayed are final league end prices, which represent a deflated late season state. Peak mid season prices for most currencies would have been 20 to 50 percent higher than what appears here, with the notable exception of currencies that experienced late season appreciation, which are flagged by their positive seven day trend percentages in the final week of the league.

For those conducting cross season research, comparing the full Fate of the Vaal archive to the current Runes of Aldur economy provides insight into how POE2 economy baselines shift between seasons, which items maintain relative value across multiple leagues versus which ones see dramatic swings, and how quickly new currency types introduced in a specific league establish their market position.

Will these prices ever update again

No. Fate of the Vaal is a completed league and its economy data is permanently frozen at the final state captured when the league concluded. The Currency Exchange for Fate of the Vaal is no longer active, meaning no new orders are being submitted or matched. The archive reflects the last successful hourly batch received from Grinding Gear Games before the league ended.

Can I still trade in Fate of the Vaal

No. The Fate of the Vaal league has concluded. All characters from that league migrated to the Standard or Hardcore permanent leagues when the season ended. The league itself no longer exists as an active environment and it is not possible to play, farm or trade within it.

Why is the Chance Shard trend showing over 1,000 percent

The Chance Shard experienced an extraordinary appreciation event during the final days of Fate of the Vaal, with its value increasing by over 1,158 percent in the last seven days of the league as shown in the archived data. This type of extreme movement is typical when a newly discovered use case or interaction is identified very late in a league, creating sudden demand for an item that had previously been ignored. The absolute value of 5.6 Chaos remained modest despite the percentage change because the starting baseline was very low.

How do Fate of the Vaal prices compare to the current league

The most useful comparison point is the Mirror of Kalandra, which ended Fate of the Vaal at approximately 9,400 Divine Orb versus around 6,000 Divine Orb in Runes of Aldur at a similar seasonal stage. The Divine Orb to Chaos ratio was dramatically different, ending at 33 Chaos per Divine in Fate of the Vaal compared to approximately 8.8 Chaos in Runes of Aldur, indicating a substantially different base economy structure between the two seasons.

Where did Fate of the Vaal characters go when the league ended

All softcore Fate of the Vaal characters and their inventories migrated into the softcore Standard permanent league when the season concluded. All HC Fate of the Vaal characters migrated into the Hardcore permanent league. The items and currency those characters carried entered the Standard or Hardcore economy respectively, creating a temporary influx of supply that typically causes short term price decreases in the permanent leagues for items that were common in the completed season.