Economy Guides / Trading Mistakes
The first three chapters were about understanding a number. This one is about the four seconds after you have it, when the trade window is open and someone is waiting. Almost every avoidable loss happens there rather than in the research.
You can read an economy page perfectly, understand the listing count, know exactly where you are in the league arc, and still lose currency steadily. The information problem and the behaviour problem are different problems.
What follows is the second one. Every mistake here happens with correct information already in hand, which is why more research does not fix any of them.
Most trading advice is written for buyers, which leaves half the picture out. Every error below has a mirror image on the selling side, and the selling version is usually the more expensive one because it is slower and quieter.
Buying
Refusing to pay slightly above the listed figure, then spending forty minutes whispering people to save eight chaos. The number was never an offer — it is a filtered average of what sellers hoped for.
Selling
Refusing to accept slightly under, and holding the item for three weeks instead. Unsold inventory is dead capital. An item you will not discount is currency you cannot spend.
Buying
Whispering the six cheapest listings in order, all of which are stale, mispriced or bait. The cheapest listing is cheapest for a reason, and usually the reason is that its owner logged off days ago.
Selling
Listing at the very top of the range and then wondering why nobody whispers. You have joined the pile of listings that exist only to make everyone else's price look reasonable.
Buying
Waiting for a price to fall further while the build sits unplayed. You saved fifteen chaos and lost four evenings of the character actually working.
Selling
Panic-selling during the week-one flood, locking in the worst price of the entire league. Or the reverse — holding a fast-decaying item for a recovery that the arc says is not coming.
Buying
Paying the high-roll price for an average roll because both rows share a name. The difference between variants can be a factor of a hundred.
Selling
Listing a genuinely good roll at the base version's price and watching it vanish in eleven seconds. The fast sale was the warning sign, not the reward.
Buying
Converting at the rate you memorised on Tuesday and quietly overpaying on every divine-priced trade since.
Selling
Quoting a bulk price in divine at an old rate and undercharging across the whole stack. On a large trade this is not small.
This is the mistake underneath most of the others, and it is invisible because time does not appear in the trade window. Spending forty minutes to save eight chaos is not thriftiness. It is a loss, and a fairly large one.
The arithmetic is simple once you put a number on an hour of play. Whatever your character earns in an hour of comfortable mapping is what your time is worth, and any haggling has to beat that rate to be worth doing.
What you need to save, in your base currency, for the time to have been worth spending. Rates are examples — substitute whatever an hour of your own farming actually returns.
Read a row and the answer usually becomes obvious. If half an hour of haggling saves fifty chaos and your hour earns four hundred, you have lost a hundred and fifty by winning the negotiation.
Sunk cost turns up in trading in a very specific form: refusing to sell an item below what you paid for it. The reasoning feels airtight and is completely backwards.
What you paid is a fact about the past and about your own decision-making. It has no bearing on what anyone will give you today. If an item has fallen, the loss already happened — refusing to sell does not undo it, it just converts a known loss into an item you cannot spend.
The honest question is never "what did this cost me". It is "would I buy this at today's price". If the answer is no, holding it is a purchase you are making again every day.
None of these mean a trade is bad. All of them mean it deserves ten more seconds than you were about to give it.
Pause and look again
Everything above collapses into a short routine before you accept. It takes about as long as reading it.
That is the end of the economy series. If you came here first, the earlier chapters cover the reading half: what prices are measured in, how a value is computed, and what the line behind it means. New to all of it? Start with the beginner guide.
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